Welcome to Doughlings: Invasion Enemy page. In this page you can see details of enemy types in the game.
Enemies
Blue is one of the standard unit of invaders.
Blue | ||
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Fire Type: | When Shot: | Score: |
Green Bullet | Destroyed, Drops Like | 11 |
Green is one of the standard unit of invaders.
Green | ||
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Fire Type: | When Shot: | Score: |
Green Bullet | Turns to Blue | 22 |
Yellow is one of the standard unit of invaders.
Yellow | ||
---|---|---|
Fire Type: | When Shot: | Score: |
Yellow Bullet | Turns to Green | 33 |
Red is one of the standard unit of invaders.
Red | ||
---|---|---|
Fire Type: | When Shot: | Score: |
Red Bullet | Turns to Yellow | 44 |
Captive is a prisoned Doughling in a cage.
Captive | ||
---|---|---|
Fire Type: | When Shot: | Score: |
N/A | Takes 1 Damage(After 4, Turns to Life) | 11 (On every hit) |
Totem is an invulnerable unit. When there is nothing down below dives in and makes AoE damage.
Totem | ||
---|---|---|
Fire Type: | When Shot: | Score: |
N/A | Nothing Happens | N/A |
Like Totem, Berserker dives in and makes AoE damage too.
Berserker | ||
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Fire Type: | When Shot: | Score: |
Yellow Bullet | Dives, Destroyed | 33 |
Can only upgrade Blue, Green and Yellow units.
Martyr | ||
---|---|---|
Fire Type: | When Shot: | Score: |
Yellow Bullet | Destroyed, Drops Like, Upgrade Adjacent | 66 |
If it's left and right are empty, Multiply itself.
Multiply | ||
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Fire Type: | When Shot: | Score: |
Yellow Bullet | Multiply, Turns to Green | 33 |
Makes it's left and right neighbors invulnerable until get shot.
Shield Generator | ||
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Fire Type: | When Shot: | Score: |
N/A | Destroyed, Drops Mine | 11 |
Shoots its right and left 45-degree bullets.
Cross Shooter | ||
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Fire Type: | When Shot: | Score: |
Double Diagonal | Turns to Yellow | 44 |
Teleports occasionally.
Vanisher | ||
---|---|---|
Fire Type: | When Shot: | Score: |
N/A | Destroyed, Drops Like | 22 |
Rotates it's neighbors occasionally.
Rotator | ||
---|---|---|
Fire Type: | When Shot: | Score: |
N/A | Rotates Adjacent, Turns to Blue | 22 |
Teleports occasionally and upgrades a neighbor. Only Blue, Green, and Yellow could be upgraded.
Shaman | ||
---|---|---|
Fire Type: | When Shot: | Score: |
N/A | Turns to Red | 55 |
Fires some cool laser beams.
Disintegrator | ||
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Fire Type: | When Shot: | Score: |
Disintegration Beam | Turns to Red | 55 |